// Level Format: A basic API for 2D tile-based games
// Copyright (C) 2019  TheOnlyMrCat
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program.  If not, see <https://www.gnu.org/licenses/>.
//

module mrcat.lvfmt.level;

import mrcat.lvfmt.object;

alias Map = long[][];

class Level(T : BaseObject) {
    Map map;
    T[] objects;
}